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Mario maker make falling blocks
Mario maker make falling blocks








I’m not sure I actually beat it in the intended way? I actually couldn’t figure out what to do at the end with the vines and bombs I ended up getting up there without getting hit, got a Super Leaf from the block that would normally give you a mushroom and just flew up to the top? Surely that’s not the intended strat!? (If so, that’s a huge potential soft lock right there).įinally, there were a few blind jumps here and there in the vertical section, where the camera wouldn’t quite go up high enough to show you the cannons before they shot bombs into your face bit annoying, but I know first hand how hard it is dealing with the limitations of Mario Maker’s camera system, it’s really easy to let these things slip by. Combined with some very tight jumps? It can get a bit frustrating getting your way back up probably could’ve done with breaking this section up a bit somehow (be it with a warp door, a pipe, one way doors or even vines) also could’ve probably done with one more mushroom along the way as it’s a pretty gruelling challenge. Firstly, you have a very long vertical platforming section without a real way to regain your lost progress from falling down.

mario maker make falling blocks

So I’ve played your level now It’s not bad overall, but there’s a few unfortunate things that drag it down a bit. Level: TLOZ: The Scrolls of Time (Sméagol) The deadline for creating a level is on Sunday, 14th of June!įebruary challenge: Bob-Ombs & Donut Blocks Initial idea was to have the players tied race a level not made by them, but now I think of it, it's easier to just check the actual hearts they got on their levels and compare. But it's more productive to keep things simple. Oh and I thought it would be a fun way to sneak in some site promotion by mentioning NE in the description.įor the first challlenge I went with two Mario Maker elements to build a level around, this seems to be the sweetspot for Mario Maker levels to focus on, but the theme can be any restriction you can think of (within reason). Participants and other forum members who play (all) the levels can vote on a winner. The challenge starts the first saturday of the month, and ends on Sunday of the next week.ĭon't upload your level until the next weekend, so all levels can be played at the same time. Only one entry per participant, and no revisions once you've uploaded your level, not until after the challenge at least.ĭeadline will be roughly a week. The theme will usually be two chosen Mario Maker elements, but can be any restriction.

mario maker make falling blocks

All right, I posted this idea in the general MM thread of having a friendly monthly competition of everyone making a Mario Maker level based on the same theme.Ī monthly challenge to create a Mario Maker level.Īnyone who wants to participate, makes a level based on a theme, decided on beforehand by the winner of the previous challenge.










Mario maker make falling blocks